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Safak Oner's Blog

Software Engineering, Business and More

Tag: c++

November 22, 2020

Sphinx, Doxygen and Consistency Considering VFX, Animation and Game Development

Providing documentation for your source code is a must. It becomes even more crucial if you develop APIs used by other software engineers. When…

November 4, 2020

Engineering a Modern Pipeline For VFX and Animation Production

I’ve written an article titled “Engineering a Modern Pipeline For VFX and Animation Production” while back, which you can download from this link. The…

July 1, 2019

Introducing Stash Software™

Diagnosing the Problem of Today’s Pipeline A typical production pipeline environment in VFX, animation and games is far more dynamic and fast phased than…

Awesome Posts

  • Accelerating Software Development: Strategies for Efficient Operations and Rapid Success July 25, 2021
  • Encapsulation Done Right July 3, 2021
  • Revenge of the Nerd June 6, 2021
  • Importing Modules in Python May 2, 2021
  • Sphinx, Doxygen and Consistency Considering VFX, Animation and Game Development November 22, 2020
  • How to Conduct Code Reviews November 15, 2020
  • PEP 8, Camel Case and Consistency Considering VFX, Animation and Game Development November 8, 2020
  • Engineering a Modern Pipeline For VFX and Animation Production November 4, 2020
  • Your Career is Your Business. Run it as Such! November 1, 2020
  • Introducing Stash Software™ July 1, 2019
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